PangeaSoftwareInc asked:
Pangea Software: Behind the Scenes, Episode 5: iPhone Game Development Brian Greenstone of Pangea Software answers some commonly asked questions about iPhone game development.
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#1 by jamessnee1 on April 30, 2009 - 11:16 AM
is there any chance that the original Bugdom will be ported to the iPhone? I have already bought Bugdom 2, Nanosaur 2, Billy Frontier and Enigmo!
#2 by shortperson1026 on April 30, 2009 - 2:59 PM
Sadly I’m using Windows. When I get a Mac I hope to program for the iPhone
#3 by mrares00 on May 1, 2009 - 11:36 AM
great video!!
#4 by Braylonsds on May 4, 2009 - 1:15 PM
I really liked your video. Youtube can be a great asset for you. If you need any help getting your video exposed i use a site called Tubeviews . Net It has really done wonders for me, Keep in touch
keep up the good work
#5 by nanosaur4ever on May 6, 2009 - 2:08 PM
nice.
just wonderin’
r u making Pangea Arcade for the iPhone?
#6 by crazyzach5 on May 6, 2009 - 11:49 PM
you should make a root beer bounce like root beer tapper and tapper
#7 by McKaners on May 7, 2009 - 6:21 PM
Thanks Mr. Greenstone! Keep up the good work!
#8 by GrendelKhanTSU on May 9, 2009 - 7:58 PM
Great tips! thank you.
love enigmo btw. ^_^
I read elsewhere that took 5000 downloads a day to make Top 100 (as of March 2009) … is that correct?
#9 by jfbomber80 on May 13, 2009 - 12:06 AM
Great Video, all app developers should watch this.